Project History
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5
4 weeks
Unreal 5
Loop Reset
System programmer
2025/9 - 2025/10
Fourth game project at FutureGames, a twin stick shooter with arcade feeling, procedural level generation, and upgradable weapons.
Worked on procedural level generation, performance, game setup sequence, and more.
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18
7 weeks
Unreal 5
In Bloom
AI/Combat/UI programming
2025/5 - 2025/6
Third game project at FutureGames, a first person horror survival game in a post-apocalyptic world where nature has taken over.
Worked on the enemy combat and AI, also did UI Programming.
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15
4 weeks
Unity
By Tooth & Tail
Gameplay/System programmer
2025/2 - 2025/3
Second game project at FutureGames, a turn-based stealth game, where your goal is to navigate the level and not get killed by the enemies.
Made the turn-based system, interaction system, and did the mobile port.
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15
3 weeks
Unity
Raccoon Rascal
Gameplay/System/UI programmer
2024/10 - 2024/11
First game project at FutureGames, play as a raccoon trying to steal items, while not trying to get captured.
Worked on pick-ups, save system, buffs system, and store system.
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3
5 weeks
Godot
Loki's Tale
Gameplay/System/UI programmer
2023/12 - 2024/1
A Pong roguelike, with the theme of Nordic mythology. Made during my high school engineering schooling.
Worked on the game's UI design and implementation, Upgrade system, and combat mechanics.