Tim Fagerdal
Gameplay Programmer
I like to work mainly on gameplay, but I enjoy dabbling in a little bit of everything

I like to work mainly on gameplay, but I enjoy dabbling in a little bit of everything
5
7 weeks
Unreal 5
AI/Combat/UI programming
2025/05 - 2025/6
15
4 weeks
Unity
Gameplay/System programmer
2025/2 - 2025/3
Second game project at FutureGames, a turn-based stealth game, where your goal is to navigate the level and not get killed by the enemies.
Made the turn-based system, interaction system, and did the mobile port.
15
3 weeks
Unity
Gameplay/System/UI programmer
2024/10 - 2024/11
First game project at FutureGames, play as a raccoon trying to steal items, while not trying to get captured.
Worked on pick-ups, save system, buffs system, and store system.
3
5 weeks
Godot
Gameplay/System/UI programmer
2023/12 - 2024/1
A Pong roguelike, with the theme of Nordic mythology. Made during my high school engineering schooling.
Worked on the game's UI design and implementation, Upgrade system, and combat mechanics.
Game programmer
2024 - present
Studying game programming, C#, C++, Unity, and Unreal.
Under my Studies, there are 4 game projects with 15+ people per team, ranging between 3-7 weeks, and a 6-month LIA.
Under the game projects, I have learned how important communication is for productivity and team culture.
Making systems that are easy to use and heavily customizable is important when is mostly that others in a team are using them.
High school engineer
2023 - 2024
Study web development, databases related to web development, and general programming.
Self-studied game development
I had 10 weeks of workplace-based learning, 6 weeks at Skillster, and 4 weeks at Officine Pixel in Forlì, Italy.
At Skillster, I worked in Unity with their simulator. Learning how to use Unity, working with others' code base, how to deliver a product on time, and the iteration process of product development.
At Officine Pixel, I worked on a standalone game project. Learning to take accountability for my project, and living and experiencing a different work culture
Computer and information science
2020 - 2023
Studied computer and information science, focused on web development and programming.
I learned general programming, how to think about different problems when programming, and how to solve them.
From web development, I learned how to make a website from the design to a finished website