Tim Fagerdal

Gameplay Programmer

I like to work mainly on gameplay, but I enjoy dabbling in a little bit of everything

Education

FutureGames

Game programmer
2024 - present

  • Studying game programming, C#, C++, Unity, and Unreal.

  • Under my Studies, there are 4 game projects with 15+ people per team, ranging between 3-7 weeks, and a 6-month LIA.

  • Under the game projects, I have learned how important communication is for productivity and team culture.

  • Making systems that are easy to use and heavily customizable is important when is mostly that others in a team are using them.

Nti Gymnasiet

High school engineer
2023 - 2024

  • Study web development, databases related to web development, and general programming.

  • Self-studied game development

  • I had 10 weeks of workplace-based learning, 6 weeks at Skillster, and 4 weeks at Officine Pixel in Forlì, Italy.

  • At Skillster, I worked in Unity with their simulator. Learning how to use Unity, working with others' code base, how to deliver a product on time, and the iteration process of product development.

  • At Officine Pixel, I worked on a standalone game project. Learning to take accountability for my project, and living and experiencing a different work culture

Computer and information science
2020 - 2023

  • Studied computer and information science, focused on web development and programming.

  • I learned general programming, how to think about different problems when programming, and how to solve them.

  • From web development, I learned how to make a website from the design to a finished website